using System;
using System.Collections.Generic;
using System.Text;
using BoOnce.GameLogic.Entities;
using BoOnce.GameLogic.Entities.Drawable.Scenery;

namespace BoOnce.Xml
{
    public class BackgroundSceneryXml
    {
        public String Name;
        public int DrawOrder;
        public BackgroundBehaviour Type;
        public float SlideCoeff;

        public BackgroundSceneryXml()
        {
            //Name = "Name";
            //DrawOrder = 10;
            //Type = BackgroundBehaviour.SLOW;
            //SlideCoeff = 0.2f;
        }
    }
}
